Galactic civilizations 3 cheat engine

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Let's see what we can do with movement points. So, the best approach here is to enable just the _ We cannot enable free movement for all our ships because they may not stop moving. This is a tip of how we should implement the MLP cheat. _ Note that the ship can auto-survey, auto-explore, auto-retreat and auto-attack. If you click on icon 'i' just after the ship's name, you can get additional information. _ TutNote 14: So we know each ship 'Moves Left' points. Range : Flagship = 1.6 gct and Colony = 1.5 gct Sensor Range : Flagship = 9 pc and Colony = 3 pc The Moves Left points: Flagship = 3/0 and Colony = 2/0 The Hit Points : Flagship = 17/17 and Colony = 1/1 Let's have a look at each ship, paying close attention to numbers: _ Note that the game starts with two ships: A flagship and a Colony ship. Press DONE for the Report, Research and Colony screens. _ TutNote 13: Enable the script 'Tutorial_MET_MRT' and load the game (that we saved in 1.4).

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Posted: Sun 9:52 pm Post subject: Cheating Galactic Civilization 2 (V1.0) - Part 2